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[V2][EB] Brazilian Army

[V2][EB] Brazilian Army

A Roblox experience owned by Danoninho Studio.

RoleplayPTmilitaryroleplaysimulation

The Roblox experience [V2][EB] Brazilian Army is a roleplay game created on January 14, 2023. It has accumulated 5,123,841 lifetime visits and 2,724 favorites. The title holds a 74% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

ROBLOX V2'S CRAZIEST EB

Last updated by the developer 24 May 2026, 13:29 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
5,123,841
lifetime visits
74%
liked (3,810 👍 / 1,369 👎)
2,730
favourites (0.5 per 1k visits)
14 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[V2] [A] Anarquistas
900 R$
ServerAssistant
500 R$
ServerOwner
450 R$
[V2] CEO
300 R$
Rádio
250 R$
Moto
150 R$
VIP Funcionando*
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Path? · secret5,290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3174no change
24 Aug 2026, 01:2174no change
14 Aug 2026, 01:2174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.