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[New code] Clickers Kingdom 🐾

[New code] Clickers Kingdom 🐾

A Roblox experience owned by Saber Games Official.

Clicker & idleENPet SimulatorRebirth MechanicLeaderboards

Description (written by the developer; not a statement by this register)

πŸ‘ New code at 50 likes! πŸ‘ How to Play: πŸ‘†Click the button to get clicks! ♻️ Rebirth to gain clicks multiplier! ✨ Hatch all kinds of different pets! 🌌 Unlock all the different worlds! πŸ† Climb the leaderboards & become a Clicking God! πŸ”₯Join Saber Games Official for free rewards!πŸ”₯https://www.roblox.com/groups/15951178/Saber-Games-Official#!/about πŸ”” FOLLOW and FAVOURITE to keep up with UPDATES! πŸ”” Tags: Clicker Simulator, Clicker, Pet Clicker, Pet Simulator, Clicks, Fun Tapping Simulator, Tap Simulator, Clickers Kingdom, Clicking, Simulator

Last updated by the developer 15 Jun 2025, 20:00 UTC.

0
playing (measured 14 Aug 2026, 15:35 UTC)
1,117
lifetime visits
78%
liked (21 πŸ‘ / 6 πŸ‘Ž)
22
favourites (19.7 per 1k visits)
16 January 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x3 Clicks
499 R$
+2 Pet Equip
499 R$
x2 Clicks
250 R$
300 Pet Slots
249 R$
+1 Pet Equip
249 R$
Triple Hatch
200 R$
150 Pet Slots
149 R$
Auto Clicker
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome353 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.