[š®CONSOLE/MOBILEš±] Rising Spirit [ALPHA]
A Roblox experience owned by HomieStudiosTM.
Fighting & PvPENanime-inspiredaction combatalpha test
Description (written by the developer; not a statement by this register)
ā ļøMOBILE DISCLAIMER: You will need a controller or keyboard to play on your mobile deviceā ļø (This is a paid alpha test to support development. Expect bugs, limited content, and frequent updates.) PRESS M / Dpad-Down TO VIEW CONTROLS Join New servers to see changes Unleash your strength in Rising Spirits, where the strongest warriors are revived in Roblox! Experience high-speed combat, massive transformations, and intense battles that push your limits. Master unique abilities, challenge powerful foes, and prove you're among the elite!
Last updated by the developer 1 Aug 2026, 16:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart ā so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge ā a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeās own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 15:20 | 85 | no change |
| 15 Aug 2026, 15:03 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdās goodwill.