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[📱Support!] Dream Game Testing/Funding!

[📱Support!] Dream Game Testing/Funding!

A Roblox experience owned by My Bike Life!.

RacingENBike LifeStuntMobile Support

Dream Game Testing/Funding! is a racing experience created on 2023-01-18. It has accumulated 3,861,872 lifetime visits and 3,128 favorites. The title holds an 86% like percentage. Currently, zero users are playing the experience. The game focuses on bike stunt mechanics and includes mobile support features within its testing framework.

Description (written by the developer; not a statement by this register)

Get ready to stunt with your friends in the first open testing version of the Bike Life dream game! Practice makes perfect, so enjoy a chance to perfect your bike stunts before you dive into the full game! Update 1! -Tricks -lean animations -overall game feel improvements! Update 2! -Full Mobile Support! 🎛️Controls (PC) -WASD Movement -E Shift Up -Q Shift Down -C Change Camera Angle -F Stoppie -CTRL Wheelie -Spacebar Dismount

Last updated by the developer 18 Jun 2025, 22:07 UTC.

0
playing (measured 10 Aug 2026, 18:08 UTC)
3,861,872
lifetime visits
86%
liked (2,647 👍 / 428 👎)
3,123
favourites (0.8 per 1k visits)
18 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,513,260 · 0.00% win
Donated · other5,652 · 0.00% win
1k · progression241 · 0.00% win
5k · other68 · 0.00% win
10k · other53 · 0.00% win
25k · other24 · 0.00% win
50k · other19 · 0.00% win
100k · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.