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TWICE ARENA [MARCH SUBSCRIPTION UPDATE]

TWICE ARENA [MARCH SUBSCRIPTION UPDATE]

A Roblox experience owned by JYP Official.

RoleplayENK-popTWICEMini-games

TWICE ARENA [MARCH SUBSCRIPTION UPDATE] is a roleplay experience created on 2023-01-19. The game currently has 5 players online. It has accumulated 95,588,520 lifetime visits, 250,762 favorites, and an 87% like percentage.

Description (written by the developer; not a statement by this register)

MARCH UPDATE - 3 exciting NEW Mini-games: 🎴 Find the Photocard: Match the photocard with one of the face-down cards & earn TWICE Points! 🎨 Tag the Wall: Fill a blank canvas with collectible stamps and show off your design to others! 🎤 Vocal & Dance Rehearsals: Tap to perform correct dance moves and sing to earn TWICE Points! Welcome to TWICE ARENA, where you play the role of an idol or a devoted fan: 🎶 Perform on stage as a member of TWICE and take on Sync Dancing challenges ⭐ Progress through Challenges to earn TWICE Points & unlock rewards 📸 Collect photocards through the TWICE letter Scavenger Hunt 🎁 Unlock prizes from the Claw Machine and Vinyl Gacha 🛍️ Collect and wear official TWICE & Lovely-inspired UGC 🥤 Grab snacks and drinks from interactive vending machines ⭐ Relax in the VIP Area for a premium view and exclusive items 🚆 Hop on the train with friends to play TWICE ARENA TD [TWICE SQUARE]

Last updated by the developer 11 May 2026, 13:08 UTC.

5
playing (measured 10 Aug 2026, 14:08 UTC)
95,588,520
lifetime visits
87%
liked (58,940 👍 / 8,493 👎)
250,257
favourites (2.6 per 1k visits)
19 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:083first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Collectible Detector
199 R$
x2 Points!
149 R$
Double Jump
79 R$
+3 Lives in Trivia Game!
29 R$
Run!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TWICE Black and White Logo Cap · collection380,908 · 0.00% win
TWICE Black Ready to Be T-Shirt · collection301,945 · 0.00% win
Momo's Birthday · other144,532 · 0.00% win
Meet And Greet Participant · social24,362 · 0.00% win
MeetATwiceMember · social21,065 · 0.00% win
Merry & Happy · other13,469 · 0.00% win
Jeongyeon's Birthday · other9,877 · 0.00% win
Tzuyu's Birthday · other5,140 · 0.00% win
Chaeyoung's Birthday · other4,543 · 0.00% win
Dahyun's Birthday · other4,472 · 0.00% win
Nayeon's Birthday · social3,232 · 0.00% win
Mina's Birthday · other2,960 · 0.00% win
Sana's Birthday · other2,099 · 0.00% win
Jihyo's Birthday · other2,091 · 0.00% win
Xmas Strategy · other33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked12 September 2026 — 87 % liked22 September 2026 — 87 % liked2 October 2026 — 87 % liked12 October 2026 — 87 % liked1 November 2026 — 87 % liked23 August 20261 November 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:3587no change
12 Oct 2026, 13:3287no change
2 Oct 2026, 13:3187no change
22 Sept 2026, 13:3087no change
12 Sept 2026, 13:2287no change
2 Sept 2026, 13:2087no change
23 Aug 2026, 13:1787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.