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Mushroom Tower Tycoon πŸ„

Mushroom Tower Tycoon πŸ„

A Roblox experience owned by Extinct Tycoons.

TycoonENtycoontower buildingobby

Description (written by the developer; not a statement by this register)

πŸ„ Welcome to Mushroom Tower Tycoon! ⭐ Use Code "RELEASE" for 500 Money! ⭐ πŸ“ˆ Grow as many mushrooms as you can and build the biggest tower in the world! πŸ€‘ Collect mushrooms from droppers and sell them to become wealthy! πŸ„ Buy different type of Mushrooms and grow mushrooms faster! πŸ’Έ Complete obby for amazing rewards and bonuses! πŸ’– Enjoying the game? Please leave a like πŸ‘ and favorite ⭐ the game for more updates! 🐞 Having any issues/Bugs? Report them on our Community Server! ✨ Credits - Game designer - REDZ_AKIBYT πŸ”¨ Scripter - evilbro098 πŸ–₯️ UI - Altimox 🎨

Last updated by the developer 4 Jun 2025, 14:21 UTC.

0
playing (measured 15 Aug 2026, 19:18 UTC)
3,497
lifetime visits
89%
liked (40 πŸ‘ / 5 πŸ‘Ž)
40
favourites (11.4 per 1k visits)
19 January 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Mushrooms
299 R$
2x Cash
299 R$
Auto Sell
249 R$
Auto Collect Drops
249 R$
2x Sell Rate
199 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mushroom Tower tycoon! πŸ„ Β· welcome1,504 Β· 0.00% win
Obby winner Β· progression419 Β· 0.00% win
Meet A Developer! Β· other101 Β· 0.00% win
Beta Tester Β· other62 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.