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Gomoku

Gomoku

A Roblox experience owned by Northsoft Game.

PuzzleENstrategytwo-playerboard-game

Gomoku is a puzzle experience created on 2023-01-20. It records 1,859,256 lifetime visits and 138 concurrent players. The title holds 2,812 favorites and maintains a 63% like percentage. The game features two-player strategy mechanics involving stone placement on a grid to achieve five-in-a-row.

Description (written by the developer; not a statement by this register)

Renju Gomoku, also known as FIR (Five In A Row), Gobang, Connect 5, Mo-rphion, Omok, and other names, is a classic strategy game widely loved by players of all ages. With simple rules but endless variations, it is an engaging and entertaining two-player pure strategy game. Game Rules: The first player uses black stones, and the second player uses white stones. Players take turns placing their stones on the intersections of the grid. The first player to connect five of their stones in a row, whether horizontally, vertically, or diagonally, wins. Gomoku is a game that challenges your strategic thinking, as you must both block your opponent and plan your own moves to connect five stones in a row. With easy-to-understand rules, every match offers endless possibilities and fun.

Last updated by the developer 21 Aug 2026, 12:06 UTC.

36
playing (measured 21 Aug 2026, 20:54 UTC)
1,899,805
lifetime visits
62%
liked (597 👍 / 361 👎)
3,009
favourites (1.6 per 1k visits)
20 January 2023
created (per Roblox)

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Live players over time

Growth

364741.510 August 2026 — 47 players21 August 2026 — 36 players10 August 202621 August 2026
2 measurements spanning 11 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–49 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5436-11
10 Aug 2026, 16:0547first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

626362.514 August 2026 — 63 % liked21 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:2262no change
21 Aug 2026, 20:5462-1
14 Aug 2026, 10:2163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.