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🎉S4: Classroom of the Elite - MERIT

🎉S4: Classroom of the Elite - MERIT

A Roblox experience owned by MERIT..

Fighting & PvPENanimecombatranking

Description (written by the developer; not a statement by this register)

*THIS GAME IS CURRENTLY UNDERGOING A REVAMP. JOIN THE COMMUNICATION SERVER FOR MORE INFORMATION* 🏆 Welcome to MERIT. Put your skills to the test in different challenges, ranging from strategic to combat. 🏆 🥇 The higher your ranking, the higher your reward 🔳 Fight others in the White Room to be the last one standing 🌴 Challenge other teams in the Island Test challenge (IN DEV) 🛒 Purchase new clothing, accessories, and fighting styles 👔 Customize your avatar the way you want 💪 Level up your Class Rank to gain extra rewards and perks 🔮 And much more to come! The game is currently receiving frequent updates. 🐦 CURRENT CODES: 🐦 ↪ BETA - 200 Merits, x1.5 Coin Boost (5 matches), x1.5 XP Boost (5 matches) *Next code at 50 likes* 🎉 MORE CODES CAN BE FOUND ON THE COMMUNICATION SERVER 🎉 Inspired by the anime/manga Classroom of the Elite

Last updated by the developer 9 Jun 2026, 02:35 UTC.

0
playing (measured 11 Aug 2026, 13:47 UTC)
35,658
lifetime visits
93%
liked (440 👍 / 31 👎)
467
favourites (13.1 per 1k visits)
21 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Council President
599 R$
Elite Student
399 R$
VIP
249 R$
Ayanokoji Avatar Pack
199 R$
Suzune Avatar Pack
149 R$
Kakeru Avatar Pack
149 R$
Arisu Avatar Pack
149 R$
Extra Customization
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other25,802 · 100.0% win
Welcome to Merit · welcome25,791 · 100.0% win
Class D · other25,790 · 100.0% win
First Win · progression509 · 0.00% win
First Kill · other471 · 0.00% win
5 Kills · progression98 · 0.00% win
5 Wins · progression83 · 0.00% win
Class C · other70 · 0.00% win
10 Kills · progression48 · 0.00% win
10 Wins · progression35 · 0.00% win
Class B · other15 · 0.00% win
25 Kills · progression14 · 0.00% win
25 Wins · progression12 · 0.00% win
50 Kills · progression7 · 0.00% win
50 Wins · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:3093no change
16 Aug 2026, 02:2393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.