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Weapon Frenzy [BETA]

Weapon Frenzy [BETA]

A Roblox experience owned by RobloxCat Community.

ShooterENshooterabsurdist humorbeta testing

Description (written by the developer; not a statement by this register)

Join the most unique and ridiculous shooter game ever created on Roblox! Destroy your opponents with anything from a laser firing mini figure to a literal battleship on your arm! ⚠WARNING: This game contains flashing lights! 📣Follow our social media for updates and sneak peeks! 💵Join the group to get +10% bonus for kills! PC additional controls: - Press "Space" to fast-deploy Latest news: - Removed april fools ❗ The game is still in public Beta testing, expect bugs and possible errors.

Last updated by the developer 18 Aug 2026, 13:18 UTC.

0
playing (measured 18 Aug 2026, 13:53 UTC)
1,937
lifetime visits
78%
liked (28 👍 / 8 👎)
47
favourites (24.3 per 1k visits)
21 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 13:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Payout
15,000 R$
Smth interesting which's gonna be 800 robux
1,500 R$
Da most epic gampass [+60% OFF]
1,100 R$
Minigun Gamepass [50% OFF]
600 R$
Handship [80% OFF]
299 R$
Golden VIP [75% OFF]
99 R$
Beta Supporter
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Public Beta Tester · welcome763 · 0.00% win
Public Alpha Tester · welcome478 · 0.00% win
The Beginning · welcome337 · 0.00% win
MVP · progression159 · 0.00% win
Gingersniper · other23 · 0.00% win
Mercenary · progression15 · 0.00% win
Rotting Business · other3 · 0.00% win
Proffesional Killer · other2 · 0.00% win
Killing Machine · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78928518 August 2026 — 92 % liked8 October 2026 — 78 % liked18 August 20268 October 2026
2 measurements spanning 50 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 06:3378-14
18 Aug 2026, 22:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.