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Dark Side Clothing [Summer!]

Dark Side Clothing [Summer!]

A Roblox experience owned by Dark Side Clothing.

RoleplayENclothing storeroleplaysocial

Dark Side Clothing [Summer!] is a roleplay experience created on 2017-09-10. The game has accumulated 530,925 lifetime visits and holds 14,808 favorites. Currently, zero users are playing. The title maintains a 72 percent like percentage. The description indicates it functions as a clothing store owned by Alex and Neo.

Description (written by the developer; not a statement by this register)

Welcome to the Dark Side clothing store! It is owned by Alex, Neo, and was once helped greatly by Danny. We have outfits of all kinds of members. All clothes will not be expensive. They will cost at least 5 to 10 robux! All credit goes to Alex, Neo, and Danny. Rules. NO asking questions known as.... •Are you recording? •Can you add me? •Can you follow me? 2. NO harrasing squad members. 3. NO spam. 4. Respect everyone. Join the roblox group for more Information! https://www.roblox.com/My/Groups.aspx?gid=3468870 Here is the disc invite! mSjFA4H

Last updated by the developer 28 Apr 2019, 02:05 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
530,925
lifetime visits
72%
liked (2,827 👍 / 1,083 👎)
14,799
favourites (27.9 per 1k visits)
10 September 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet Gamepass!
200 R$
Segway Board Gamepass!
50 R$
Gravity Coil Gamepass!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 October 2026 — 72 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:1772no change
14 Aug 2026, 20:3772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.