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[UPD] Space Industry Simulator 🛰️

[UPD] Space Industry Simulator 🛰️

A Roblox experience owned by Starstream Studios!.

TycoonENspacefactory buildingresource management

[UPD] Space Industry Simulator 🛰️ is a tycoon experience created on 2023-01-22. The game currently has 1 player and 3,341,076 lifetime visits. It holds 42,680 favorites and maintains an 82% like percentage.

Description (written by the developer; not a statement by this register)

3.0 Update! Sell cannons, item cannons, new tutorial, floating islands, and tons of bug fixes & improvements 🌌 Welcome to Space Industry Simulator! 🌌 ⛏️ Collect resources! 💰 Sell items for cash! 🤖 Craft and collect pets! 🛠️ Build the best factory empire! 🛸 Build and fly spaceships! 🧭 Unlock and explore different worlds! 🧱 Build together with your family and friends! 🔔 Follow us for update notifications! 👀 Do us a favor and hit the ⭐️ and 👍 buttons! ✨Brought to you by Starstream Studios!✨

Last updated by the developer 6 Jan 2025, 02:38 UTC.

1
playing (measured 10 Aug 2026, 19:15 UTC)
3,341,076
lifetime visits
82%
liked (9,852 👍 / 2,184 👎)
42,664
favourites (12.8 per 1k visits)
22 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Personal UFO
1,150 R$
Expert Crafter
885 R$
+4 Robots
725 R$
VIP
550 R$
Expert Negotiator
450 R$
Cheap Upgrades
425 R$
Real Estate King
400 R$
Expert Quester
400 R$
Pro Station Builder
350 R$
2x Backpack
350 R$
Quick Miner
325 R$
Magnetic Item Collection
275 R$
Speed Boost
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🛰️ · welcome1,338,809 · 69.6% win
One Small Step! 🚀 · welcome222,037 · 34.8% win
It's Cold Out Here! 🥶 · other12,476 · 0.00% win
Too Much Sand! 🏜️ · other12,319 · 0.00% win
It's A Volcano!🌋 · other6,669 · 0.00% win
Woah, A Crater! 🌑 · other6,324 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0082no change
14 Aug 2026, 04:5482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.