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🩸 Red Power Obby🩸

🩸 Red Power Obby🩸

A Roblox experience owned by Neb Obby.

ObbyENobstacle coursespeed mechanicsrebirth system

Description (written by the developer; not a statement by this register)

Do you have what it takes to complete this challenging obby? 🩸100 Levels to complete! 🩸Use the speed boost of Red Power! 🩸Rebirth and flex your skills! 🩸Become the Master of Obbies! Join the group for a FREE chat tag: www.roblox.com/groups/16849421

Last updated by the developer 15 Apr 2025, 11:42 UTC.

0
playing (measured 20 Aug 2026, 16:53 UTC)
471
lifetime visits
89%
liked (16 👍 / 2 👎)
9
favourites (19.1 per 1k visits)
22 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Purple Power!!
70 R$
Blue Power?
35 R$
Double Red Power!
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello! · welcome231 · 0.00% win
Level 10 Reached · progression106 · 0.00% win
Nice to meet ya! · welcome71 · 0.00% win
Level 20 Reached · progression70 · 0.00% win
Level 30 Reached · progression59 · 0.00% win
Level 40 Reached · progression30 · 0.00% win
Level 50 Reached · progression20 · 0.00% win
Level 60 Reached · progression17 · 0.00% win
Level 80 Reached · progression16 · 0.00% win
Level 70 Reached · progression16 · 0.00% win
Level 90 Reached · progression14 · 0.00% win
GG · progression13 · 0.00% win
Pixel Perfect · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.