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Fly Higher Every +1 Second🎈

Fly Higher Every +1 Second🎈

A Roblox experience owned by Cape.io.

ObbyENtower climbingincremental progressheight challenge

Description (written by the developer; not a statement by this register)

🎉 Welcome to Fly Higher Every +1 Second! Fly To The Top Of the Tower and earn Wins! 📙 NEW UPDATE AT 50 Likes! 💾 Progress saves! 🎉Join Our Development Group https://www.roblox.com/groups/16232529/Cape-io#!/about ⭐ If you have Roblox Premium, you get +2 Height every second! 💙 If you enjoy this game leave a like and favorite for more updates! ⚠️ FREE PRIVATE SERVERS! 💥Thanks for playing Fly Higher Every +1 Second! Tags: +1Second EverySecond Fly Fun Easy Game Cool +1 Balloon Flying High Float Floating

Last updated by the developer 5 Apr 2025, 13:30 UTC.

0
playing (measured 11 Aug 2026, 20:52 UTC)
42,768
lifetime visits
52%
liked (28 👍 / 26 👎)
1,324
favourites (31.0 per 1k visits)
22 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
399 R$
Guns
249 R$
Gravity Coil
149 R$
Robux Pet!
99 R$
Starter Pack
99 R$
Donate 15 Robux
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome34,193 · 0.00% win
New World? · welcome1,963 · 0.00% win
Yummy! · other390 · 0.00% win
Met The Creator! · welcome85 · 0.00% win
Wealthy! · other80 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.