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Super Dunk 🏀

Super Dunk 🏀

A Roblox experience owned by BOSSCAT.

SportsENbasketballegg-openingpower-up mechanic

Super Dunk 🏀 is a sports experience created on 2023-01-23. It has accumulated 118,835,892 lifetime visits and 4,036,359 favorites. Currently, 32 users are playing. The game holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

How to play: 🎮 💥 Gain Power by dribbling 👑 Earn Wins by dunking 🥚 Open eggs with Wins 🏀 Dunk higher and higher! Join the group! https://www.roblox.com/groups/6897374/BOSSCAT

Last updated by the developer 8 Jun 2026, 06:31 UTC.

32
playing (measured 10 Aug 2026, 14:07 UTC)
118,835,892
lifetime visits
94%
liked (98,598 👍 / 6,380 👎)
4,041,390
favourites (34.0 per 1k visits)
23 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0750first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
1,499 R$
+2000 Inventory
899 R$
2x Trophies
399 R$
2x Bells
399 R$
2x Gems
399 R$
+300 Inventory
349 R$
+3 Equip Slots
299 R$
VIP
249 R$
2x Spirit
249 R$
2x Strength
249 R$
2x Chakra
249 R$
Teleport
199 R$
+30 Inventory
99 R$
2x Speed
99 R$
Auto Rebirth
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Super Dunk! · welcome44,144,475 · 100.0% win
Reached the Clouds · progression8,831,459 · 29.3% win
Reached Space · progression3,687,156 · 15.3% win
Reached Heaven · progression1,219,831 · 6.6% win
Fantastic Galactic · other742,722 · 2.1% win
Reached Backboard Beach · progression265,787 · 3.1% win
Reached Jungle Jam · progression171,536 · 1.8% win
Reached Sky Towers57,545 · 0.60% win
Reached Hellfire Heights · progression8,875 · 0.10% win
Elemental Collector · collection238 · 0.00% win
Ultimate Collector · collection130 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9423 August 2026 — 94 % liked2 September 2026 — 94 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0594no change
23 Aug 2026, 13:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.