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98% Fail Impossible Glass Bridge

A Roblox experience owned by #Enternity ST.

ObbyENparkourobstacle courseglass bridge

Description (written by the developer; not a statement by this register)

👋Welcome To The 98% Fail Impossible Glass Bridge!👋 ❓ Can You Really Escape The Bridge?❓ 💵 Join The Group And Enjoy The 💵 😊We're thankful for all your supports! Enjoy the game and play the game anytime!😊 Tags: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , Easy , Easy, New (DISCLAIMER) (if you are a roblox moderator please read this) This game does not violate any Roblox's TOS. I do not endorse scams and I am not promising any Robux reward. This game is made purely for entertainment, and I hope the playing experience is fun for all players.(this game don't give robux)

Last updated by the developer 27 Apr 2025, 06:56 UTC.

0
playing (measured 11 Aug 2026, 07:45 UTC)
173,520
lifetime visits
72%
liked (139 👍 / 55 👎)
227
favourites (1.3 per 1k visits)
23 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hi
15,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met Owner · other268 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.