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y2k Outfits 2 ๐Ÿ›’

y2k Outfits 2 ๐Ÿ›’

A Roblox experience owned by Rax Studios..

RoleplayENavatar customizationcatalog simulatorfashion

y2k Outfits 2 ๐Ÿ›’ is a roleplay experience created on 2023-01-23. It has accumulated 4,453,338 lifetime visits and 44,235 favorites. The experience holds an 85% like percentage. Currently, zero users are playing. The game allows players to try on and buy outfits, with purchases stored in the inventory. It features a scripted catalog system and point earnings on purchases.

Description (written by the developer; not a statement by this register)

๐Ÿ‘• Try on and Buy Outfits and Clothes for Boys and Girls! ๐Ÿ˜Ž FREE Private Servers! ๐Ÿ› [NEW] ROBLOX CATALOG IN GAME! TRY AND BUY STUFF FROM THE ROBLOX CATALOG!! ๐Ÿ›’ All the purchases keeps on your Inventory! ๐Ÿ”ฅ Trending and Updated Outfits! ๐Ÿ‘œ Earn Points on each purchase! ๐Ÿ˜ฏ Try different types of avatars! ๐Ÿค‘ Try On Headless & Korblox clicking on outfits with headless or korblox! ๐Ÿ”จ Scripted by @sixgera ๐Ÿšง Built by Rowi4L If you want to remove from here your outfit please contact us.

Last updated by the developer 21 Jan 2026, 07:04 UTC.

0
playing (measured 10 Aug 2026, 18:47 UTC)
4,453,338
lifetime visits
85%
liked (4,740 ๐Ÿ‘ / 866 ๐Ÿ‘Ž)
44,196
favourites (9.9 per 1k visits)
23 January 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to y2k Outfits ยท welcome2,597,735 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.