Undead Strike v0.1.0
A Roblox experience owned by Undead Strike Community.
ShooterENzombie survivalteam battleweapon progression
Undead Strike v0.1.0 is a shooter experience created on 2023-01-23. The game has recorded 670,895 lifetime visits and 9,377 favorites. Current player count is zero. The title holds a 71% like percentage. It draws inspiration from Reason 2 Die: Awakening.
Description (written by the developer; not a statement by this register)
Welcome to Undead Strike, a game where you battle the other team while advancing through levels and equipping yourself with better weapons! It's up to you to get rid of the zombies after a virus epidemic left half the population infected. Different game modes can give various experiences and alter the team's play style. Reason 2 Die: Awakening by PlaceRebuilder, whose original game was discontinued in 2021, served as the inspiration for this game. For more codes, give the game page a thumbs up! Disclaimer: • You will be banned if you engage in any sort of exploitation, and you won't be able to appeal unless you can show that the ban was erroneous when it was made. Use the program "Medal" or any other recording software/app you have to complete this for your own safety. Make sure to join our Roblox Group!
Last updated by the developer 19 Jul 2026, 22:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.