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Ronald 🤡

Ronald 🤡

A Roblox experience owned by solazz79.

SurvivalENsurvival horrortycoonclown killer

Ronald 🤡 is a survival experience created on 2023-01-24. It has accumulated 1,185,763 lifetime visits and 40,098 favorites. The game holds a 45% like percentage. Currently, zero users are playing. The description indicates gameplay involves choosing between survivor or killer roles within a tycoon framework.

Description (written by the developer; not a statement by this register)

Welcome to Ronald 🤡! You can be a Survivor , or a Ronald Killer! There's 3 Type of Ronalds to choose from and 5 Survivors in this Tycoon Game. Make your Choice , and Build your Base! Become a Killer and Haunt other Players , or be a Survivor and hide! 🍔 Ronald Players went from flipping burgers in the back to killing everyone! He's coming! Runaway and find the keys and escape before he finds you! 🏃 🍟 Premium Users get 2X Walk Speed , 2X Health and 2X Jump Speed! Tags: Ronald , Ronald Killer , Killer Game , Tycoon , Survival Tycoon , Clown

Last updated by the developer 29 Apr 2025, 18:15 UTC.

0
playing (measured 10 Aug 2026, 18:49 UTC)
1,185,763
lifetime visits
45%
liked (2,115 👍 / 2,614 👎)
40,104
favourites (33.8 per 1k visits)
24 January 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome99,175 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4514 August 2026 — 45 % liked24 August 2026 — 45 % liked3 September 2026 — 45 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1945no change
24 Aug 2026, 14:1545no change
14 Aug 2026, 14:0745first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.