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Easy Fun Obby

Easy Fun Obby

A Roblox experience owned by Aethur.

RoleplayENroleplaybouncy houseobby

Easy Fun Obby is a roleplay experience created on 2023-01-24. It has accumulated 107,952,235 lifetime visits and 17,715 favorites. Currently, zero users are playing. The game holds a 31% like percentage. It is available on multiple platforms including mobile, PC, and consoles.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Inflatable Bouncy House RP 😊🤩 Live the dream of jumping on giant bouncy castles, running through colorful ball pits, and sliding down massive slides straight into inflatable fun! 🎈 Bounce, jump, roleplay, and explore, the fun never ends! 🌟 Free VIP Servers Enjoy private servers at no cost! Play solo or bounce around with just your friends. 🎮 Play Anywhere Available on Mobile, PC, Xbox One, Xbox Series X, and PlayStation 4 & 5. 📌 Stay Updated Follow the game to be the first to know when new updates release! 👍 Support the Game Enjoying the experience? Drop a like! it really helps support future updates!

Last updated by the developer 16 Apr 2026, 15:16 UTC.

0
playing (measured 10 Aug 2026, 15:49 UTC)
107,952,235
lifetime visits
31%
liked (6,221 👍 / 13,889 👎)
17,713
favourites (0.2 per 1k visits)
24 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Rainbow Friends! · welcome15,565,360 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3123 August 2026 — 31 % liked2 September 2026 — 31 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–32 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:1531no change
23 Aug 2026, 13:0631first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.