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[!Mobile!] Sonic Advance Simulator

[!Mobile!] Sonic Advance Simulator

A Roblox experience owned by Enmity Studios.

AdventureENSonic the Hedgehog2D PlatformerClassic

Description (written by the developer; not a statement by this register)

Hello! This is a 2D Classic Sonic Framework game, I'll eventually make it into a full game but until then it's open for you all to test! No Xbox support at this time... Updates Mobile Support is here, for real this time! Powered by the DigitalSwirl Engine. Controls [PC] Jump - Space Arrow Keys - Move Credits Axis - Scripter, Level Designer RedX - Level Designer DigitalPurgitory - DigitalSwirl Engine CuckyDev - DigitalSwirl Engine The Sonic franchise and all Sonic related content belongs to SEGA.

Last updated by the developer 2 Apr 2026, 20:05 UTC.

0
playing (measured 12 Aug 2026, 00:04 UTC)
72,889
lifetime visits
82%
liked (204 👍 / 45 👎)
718
favourites (9.9 per 1k visits)
25 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Roz Pass
1,430 R$
Roz The Second
500 R$
For Comms
286 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:2282no change
15 Aug 2026, 14:0682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.