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[DEV] Artifical Havoc [DEV]

[DEV] Artifical Havoc [DEV]

A Roblox experience owned by Artificial Havoc Studio.

Last updated by the developer 17 Jul 2026, 02:09 UTC.

0
playing (measured 11 Aug 2026, 04:16 UTC)
634
lifetime visits
100%
liked (7 👍 / 0 👎)
92
favourites (145.1 per 1k visits)
26 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:160first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10020 August 2026 — 100 % liked30 August 2026 — 100 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 20:23100no change
20 Aug 2026, 17:06100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.