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[DISCONTINUED] DOORS But Cool

[DISCONTINUED] DOORS But Cool

A Roblox experience owned by DOORS but cool official group.

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Description (written by the developer; not a statement by this register)

This DOORS Fanmade game is no longer getting updates, while Katiervus (the owner of this game) is making a new and improved version of this game. So stay tuned!

Last updated by the developer 9 Aug 2026, 18:59 UTC.

0
playing (measured 30 Aug 2026, 13:02 UTC)
158,519
lifetime visits
62%
liked (133 👍 / 83 👎)
394
favourites (2.5 per 1k visits)
26 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 13:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No
39 R$
Skip seek chases
29 R$
Early access
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I hope you enjoy your stay! · welcome32,620 · 0.00% win
You can run... And you can also hide · progression15,987 · 0.00% win
I'MMMMMMMMMMM GONNA FLEE!!!! · progression3,927 · 30.8% win
Radiant Burst · progression3,638 · 0.00% win
Hell inside the hotel · progression2,773 · 0.00% win
I don't need an apartment · other1,523 · 0.00% win
Library havoc · progression1,177 · 30.8% win
Not the exit · progression919 · 0.00% win
Slowly rushing · other898 · 0.00% win
Frosty Frost · progression589 · 0.00% win
kleki · other559 · 0.00% win
Bloodborne Menace · progression481 · 0.00% win
This is NOT the exit. · secret268 · 30.8% win
Crazey Blazey · progression232 · 0.00% win
Flamebreaker · progression228 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.