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Aquatic Social Club

Aquatic Social Club

A Roblox experience owned by Aquatica Studios.

Social & hangoutENaquariumsocializingeducational

Aquatic Social Club is a social-hangout experience created on 2023-01-26. It has accumulated 3,730,305 lifetime visits and 64,036 favorites. The game holds a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to the Aquatica Social Club! An underwater Aquarium-style Club house where you can relax, socialize with your friends and make new ones! Learn about and observe the wide array of Fish, Whales, Sharks, Rays, Turtles and Corals that live in the tropical reefs of the Indo-Pacific Ocean! Like and favorite our game to support our mission on saving our oceans! Join our group to get notified about updates on our upcoming experiences!

Last updated by the developer 8 Feb 2026, 21:38 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
3,730,305
lifetime visits
95%
liked (9,320 👍 / 541 👎)
63,735
favourites (17.1 per 1k visits)
26 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

LIMITED FREE ACCESS · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked23 October 2026 — 95 % liked2 November 2026 — 95 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:0695no change
23 Oct 2026, 04:0695no change
24 Aug 2026, 04:0195no change
14 Aug 2026, 04:0095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.