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Easy Parkour Obby

Easy Parkour Obby

A Roblox experience owned by JWRA Studios.

ObbyENparkourrebirth mechanicobstacle course

Description (written by the developer; not a statement by this register)

Welcome to Easy Parkour Obby! Reach the end to rebirth, and use your rebirths to buy cool gears to help you rebirth more Premium players get x2 rebirths Noob pet gives x2 rebirths as well Current stage count: 75 Join the group for updates! https://www.roblox.com/groups/16875763/JWRA-Studios#!/about If you don't have a gamepass gear once spawning in, reset! Please 👍 and ⭐ if you liked the game! Tags: Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful Survival, Maze, Comedy Please note this game does not award anything that is outside of the game

Last updated by the developer 4 Aug 2023, 07:25 UTC.

0
playing (measured 24 Aug 2026, 13:38 UTC)
18,088
lifetime visits
81%
liked (13 👍 / 3 👎)
14
favourites (0.8 per 1k visits)
26 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
400 R$
Rainbow Magic Carpet
350 R$
Noob Pet
200 R$
Dual Gravity Coil
150 R$
Speed Coil
75 R$
Gravity Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,044 · 0.00% win
Finished Mega Easy Fun Obby · progression1,573 · 0.00% win
Rebirthed · progression1,480 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.