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🚪Survive INSIDE OUT 2 In Area 51 🔦

🚪Survive INSIDE OUT 2 In Area 51 🔦

A Roblox experience owned by Gaeming Productions..

HorrorENInside Out 2Area 51Survival Horror

🚪Survive INSIDE OUT 2 In Area 51 🔦 is a horror experience created on 2023-01-27. It has accumulated 6,112,047 lifetime visits and 3,477 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description mentions exploration, combat, and VIP admin access via group joining.

Description (written by the developer; not a statement by this register)

🔴JOIN OUR GROUP FOR FREE VIP ADMIN🔴 🗺️ Explore the map and run to survive! ⚔️ Fight Inside Out 2 with weapons! 📝 If your gamepasses do not work, rejoin the game! 👍 Like and ⭐Favorite if you enjoy! 💸 Roblox Premium Users Get a Special Chat Tag, 2x Walkspeed, 2x Health and 2x Jump Power! Tags: (ignore) Red Larva, Oi Oi Oi, oioioi, Area 51, Area, Killer, Killers, Survival, Survive, Scary, Free, New, Place, Obby, Tycoon, RP, Inside out, Inside Out 2,

Last updated by the developer 22 Feb 2025, 20:21 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
6,112,047
lifetime visits
89%
liked (4,480 👍 / 553 👎)
3,479
favourites (0.6 per 1k visits)
27 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌟OWNER ADMIN!
899 R$
🌟ADMIN!
289 R$
🎵BOOMBOX!
89 R$
🔥BECOME A KILLER!
89 R$
✨MINIGUN!
89 R$
✨GRAPPLE HOOK!
89 R$
👑VIP!
80 R$
✨AK-47!
49 R$
⚔️SWORD!
29 R$
⚡SPEED COIL!
25 R$
🥛MILK! (Regenerates HP!)
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,361,115 · 0.00% win
Invite Friends! · social3,344,451 · 0.00% win
5 Minutes Played! · other1,847,451 · 0.00% win
Found The Boss Joy! · progression916,206 · 0.00% win
Enter The Underground Tunnel! · progression835,537 · 0.00% win
Found the Alien Room! · secret607,991 · 0.00% win
Found the Facility! · progression410,390 · 0.00% win
Found The Secret Sword! · secret356,801 · 0.00% win
Found the Cafeteria Room #2! · collection308,583 · 0.00% win
Found the Generator Room #1! · collection307,354 · 0.00% win
Found the Cafeteria Room #1! · collection296,885 · 0.00% win
Found the Hospital! · progression272,352 · 0.00% win
Enter The Vent · other261,411 · 0.00% win
Found the Secret Morph! · secret227,366 · 0.00% win
Found the Generator Room #2! · collection205,406 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked3 September 2026 — 89 % liked13 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0089no change
13 Aug 2026, 23:5289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.