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Get Stronger Every Second

Get Stronger Every Second

A Roblox experience owned by Gamejoy Studios.

SimulatorENincrementalcombatpet-collection

Description (written by the developer; not a statement by this register)

🔥 Welcome to Get Stronger Every Second! 🔥You get +1 Damage Every Second! Kill the Enemies, Gain Wins, Fight Other Players, Hatch Pets and Unlock New Worlds! 👍 NEW UPDATE AT 500 LIKES! 👍 LIKE THE GAME! 👥 Invite your friends and get a boost! ✨ Progress Saves! ⭐ Join our group to get +1 Damage Every Second! ⭐ Roblox Premium Boost: +2 Damage Every Second and More! 👍 If you enjoy this game leave a like and favorite for more updates! ⚠️ LAGGING OR CRASHING? MAKE A VIP SERVER! IT'S FREE! 💖 Thanks for Playing Get Stronger Every Second! 💖 You can give us feedback and report bugs on our community wall! Tags: damage, roblox but every second you get +1 damage power, roblox but you get +1 damage every second, get damage, huge, massive, big, grow, every second, npc, sword, kill, boss

Last updated by the developer 19 Jul 2026, 18:26 UTC.

0
playing (measured 11 Aug 2026, 12:16 UTC)
77,391
lifetime visits
83%
liked (107 👍 / 22 👎)
122
favourites (1.6 per 1k visits)
28 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[10X] Illumina Sword
899 R$
Mythical Hunter
699 R$
[5X] Fire Sword
399 R$
2x Wins
349 R$
2x Damage
349 R$
Triple Hatch
299 R$
8 Pets Equipped
299 R$
Lucky Eggs
249 R$
+200 Pet Inventory
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome57,440 · 100.0% win
First Kill · other19,761 · 100.0% win
10 Kills · other8,691 · 0.00% win
25 Kills · progression6,621 · 0.00% win
50 Kills · progression4,885 · 0.00% win
100 Kills · progression3,168 · 0.00% win
Sword Fight ⚔️ · other961 · 0.00% win
Moon World 🌑 · progression951 · 0.00% win
1,000 Kills · progression423 · 0.00% win
Hell World 🔥 · progression298 · 0.00% win
10,000 Kills · progression18 · 0.00% win
100,000 Kills · progression1 · 0.00% win
1,000,000 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.