Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Korean OTIS Lift Systems Testing

Korean OTIS Lift Systems Testing

A Roblox experience owned by Sigma Asia Pacific.

SimulatorENsimulationindustrialbeta

Description (written by the developer; not a statement by this register)

Just an ordinary elevator/lift testing area featuring Korean OTIS and Sigma elevators in real life. This experience is currently in development and is in Beta, and is only available to connections and community members. Before joining, send a connection request to the community owner (@Korean468224) or join the community. Please note that the community owner may not accept connection requests. -- Supported Languages -- 🇺🇸🇬🇧 = English 🇰🇷 = 한국어 (Korean) 🇯🇵 = 日本語 (Japanese) Formerly known as Sigma Elevators Testing Place Server Shutdown = Update © Copyright 2023-2026 Sigma Asia Pacific. All rights reserved.

Last updated by the developer 6 Aug 2026, 15:44 UTC.

0
playing (measured 12 Aug 2026, 01:04 UTC)
50,276
lifetime visits
82%
liked (108 👍 / 23 👎)
311
favourites (6.2 per 1k visits)
29 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Tester · other14,416 · 0.00% win
Met the Owner · social4,580 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82848315 August 2026 — 84 % liked24 September 2026 — 83 % liked14 October 2026 — 82 % liked15 August 202614 October 2026
3 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 23:3282-1
24 Sept 2026, 23:3183-1
15 Aug 2026, 17:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.