Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Princess Castle Tycoon 🏰

Princess Castle Tycoon 🏰

A Roblox experience owned by Windburst Banana.

TycoonENcastle buildingprincess roleplaydress up

Princess Castle Tycoon is a Roblox experience in the tycoon genre, created on January 29, 2023. The game has accumulated 22,961,699 lifetime visits and 188,077 favorites. Currently, 26 players are active. The title holds a 98% like percentage. Tags include princess, fairy, magic, and role-play themes.

Description (written by the developer; not a statement by this register)

👑 Welcome to Princess Castle Tycoon! Build your own castle to be the greatest princess in all the lands. Play Now! Thank you for all the support in creating this game. Tags: Princess, Fairy, Magic, Mermaid, Clothes, Dress up, Role-play, Town and City, RP, High, Clothing, Socialize, Makeup, Party, Horses, Pets, Home, Style, Catalog, Avatar, Cute, Baby, Simulator, Obby, Story, Fashion, Race

Last updated by the developer 15 Nov 2025, 12:42 UTC.

26
playing (measured 10 Aug 2026, 14:01 UTC)
22,961,699
lifetime visits
98%
liked (260,709 👍 / 4,904 👎)
188,154
favourites (8.2 per 1k visits)
29 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
3,999 R$
MVP
1,299 R$
Auto Purchase
899 R$
2x Cash
650 R$
Movement Upgrade
499 R$
VIP
399 R$
Auto Collect
399 R$
Horse
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome6,863,008 · 100.0% win
25% Completion (Castle) · progression1,182,299 · 18.6% win
50% Completion (Castle) · progression664,880 · 10.1% win
25% Completion (Yard) · progression404,401 · 7.2% win
75% Completion (Castle) · progression227,726 · 4.8% win
50% Completion (Yard) · progression204,188 · 3.7% win
75% Completion (Yard) · progression152,750 · 2.1% win
100% Completion (Yard)128,593 · 2.7% win
100% Completion (Castle) · progression107,170 · 2.1% win
25% Completion (Atlantis) · progression99,042 · 2.1% win
50% Completion (Atlantis) · progression46,845 · 0.80% win
75% Completion (Atlantis) · progression31,596 · 1.1% win
100% Completion (Atlantis) · progression25,550 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:1898no change
13 Aug 2026, 16:0798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.