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☄️Sky Impact Race [Beta]

☄️Sky Impact Race [Beta]

A Roblox experience owned by White Dragon Studio.

RacingENspacerocketcrash

Description (written by the developer; not a statement by this register)

You are now playing the role of Elon Musk and you need to launch a rocket. Don't give up, keep persevering, and you will surely be able to reach Mars. Welcome to the Sky Impact Race!🚀 Ride on rocket & Mecha, fly into space and crash the invading aliens!🛸 Finish a big impact and try again and again and again! ☄️ Collect golds and mighty rockets & mecha!🤖 The game is now in open Beta! Tell us any feedback or bugs that you find! tags: race, fly, rocket, robot, alien, simulator

Last updated by the developer 23 Sept 2024, 11:01 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
265,532
lifetime visits
85%
liked (249 👍 / 45 👎)
277
favourites (1.0 per 1k visits)
30 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Boost
899 R$
Super Luck
799 R$
Gold Gain +300%
799 R$
Dash Speed +100%
399 R$
Luck
399 R$
Auto Boost Click
299 R$
×3 Hatch
299 R$
VIP
299 R$
Auto Rebirth
199 R$
Power Magnet
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Task Preparation · other166,254 · 0.00% win
Successfully Launch · progression127,331 · 0.00% win
Pet Boost · other23,041 · 0.00% win
Gear Up · other14,563 · 0.00% win
Titan Fall · progression5,110 · 0.00% win
All Impacted · other328 · 0.00% win
Legend Boost · other15 · 0.00% win
Reboost · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.