Shaders Roblox [Bugs Fixed]
A Roblox experience owned by HyperUGC by hypermato.
OtherENtechnicalbug-fixutility
Description (written by the developer; not a statement by this register)
Errors and Glitches are Possible Hypermato
Last updated by the developer 7 Jun 2026, 14:01 UTC.
0
playing (measured 10 Aug 2026, 20:45 UTC)
276,103
lifetime visits
64%
liked (3,588 👍 / 1,988 👎)
3,284
favourites (11.9 per 1k visits)
31 January 2023
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Premium Shaders
319 R$Shader
259 R$Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 02:04 | 64 | no change |
| 15 Aug 2026, 01:49 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.