Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fractured Reality

Fractured Reality

A Roblox experience owned by Not so simple.

HorrorENhorrorglitch aestheticmystery

Description (written by the developer; not a statement by this register)

You wake up alone. Your parents went shopping but something feels off. The house is quiet… too quiet. In the kitchen, a strange jar pulses with glitchy static. When you touch it, the TV flickers to life on its own. A chilling message flashes across the screen: “Find it.” What is “it”? Why is everything glitching? You follow the clues into the backyard and find an Elevator looking Teleporter. With no other choice, you open it and step through and enter a twisted, broken world full of dark secrets, corrupted creatures, and glitchy horrors

Last updated by the developer 23 Nov 2025, 08:25 UTC.

0
playing (measured 8 Sept 2026, 11:45 UTC)
63,296
lifetime visits
46%
liked (17 👍 / 20 👎)
86
favourites (1.4 per 1k visits)
1 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 11:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

U richie rich bruv
100,000 R$
Very big donation
10,000 R$
BIG DONATION (OMG THANK YOU)
1,000 R$
Donation :) (helpful)
100 R$
little donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fate. (Ending 3) · progression20,711 · 0.00% win
The Ambombinations End · progression338 · 0.00% win
Ending 1 · progression128 · 0.00% win
Ending 2 · progression37 · 0.00% win
Meet the Maker · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.