Chaotic Ragdollers
A Roblox experience owned by Buildtable Inc..
Fighting & PvPENragdoll physicsfightingdisasters
Chaotic Ragdollers is a fighting-pvp experience created on 2023-02-01. The game has accumulated 1,929,653 lifetime visits and holds 2,514 favorites. Currently, zero users are playing. The title maintains a 62% like percentage. Development has ceased, with the experience remaining open for archival purposes while updates continue elsewhere.
Description (written by the developer; not a statement by this register)
This game will no longer receive updates but will remain open for archival purposes. Development will continue here: https://www.roblox.com/games/73228479940887 Old working version of the game: https://www.roblox.com/games/16774563891 Experience intense ragdoll physics in this chaotic fighting game, available on all devices: PC, Mobile, and Console! Type /Help in the chat to view in-game controls, commands, and more! Watch out! Disasters strike at any moment—missiles falling from the sky, explosions, and more—all designed to disrupt your score or end your KillStreak. 🏆 Earn Points - Defeat other players to climb the leaderboard. - Survive challenges or disasters to prove your skills. - Use your tools strategically to gain an edge in battle! Join the server through the in-game links to stay updated with the latest news and events! original concept from @fdhbxhxbxh.
Last updated by the developer 12 Apr 2026, 21:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.