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Rubber Duck Factory Tycoon

Rubber Duck Factory Tycoon

A Roblox experience owned by PropulsedStudios.

TycoonENfactory simulationboss fightsidle mechanics

Description (written by the developer; not a statement by this register)

🦆 Welcome to the Rubber Duck FACTORY Tycoon, where you can build your OWN factory and become one of the richest Robloxians in the WORLD by selling .. RUBBER DUCKS?! 📰 Last UPDATE: 🎩 Added Magician BOSS that appears every 15 minutes and rewards players that fight him with lots of coins! 👍 Please LIKE the game in order to support future content! 💾 All the progress is autosaved so you can resume back at any time! ⚠️ Join the GROUP for special perks!

Last updated by the developer 26 Jul 2023, 19:43 UTC.

0
playing (measured 11 Aug 2026, 18:04 UTC)
18,105
lifetime visits
90%
liked (251 👍 / 27 👎)
251
favourites (13.9 per 1k visits)
2 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

QUINTUPLE Gems!
700 R$
MEGA Pack!
700 R$
ITEMS Pack!
300 R$
TOXIC Barrel!
250 R$
Magic Carpet!
200 R$
WEALTH Pack!
200 R$
BIG Dropper!
200 R$
Rocket Launcher!
150 R$
MEDIUM Dropper!
150 R$
QUINTUPLE Clicks!
100 R$
Boom Box!
100 R$
SMALL Dropper!
100 R$
TRIPLE Clicks!
75 R$
DOUBLE Clicks!
50 R$
Gravity Coil!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9016 August 2026 — 90 % liked25 September 2026 — 90 % liked16 August 202625 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 15:3790no change
16 Aug 2026, 15:1990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.