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Cheap Admin Tower [5 Robux]

Cheap Admin Tower [5 Robux]

A Roblox experience owned by RenStyle.

Tower defenseENtower climbadmin commandssocial trolling

Description (written by the developer; not a statement by this register)

🎉 Welcome to Cheap Admin Tower [5 Robux] — the funniest climb packed with chaos and admin powers! Race your friends, dodge traps, and survive hilarious challenges while using admin commands to troll in style. 💥 Wacky obstacles that keep you on your toes 😈 Use admin commands to troll, push, and surprise your friends 🏃 Prove who’s the true tower master while causing chaos The ultimate tower for fun, laughter, and admin-powered madness 😎 ✨ New updates, hidden secrets, and crazy powers coming soon! 👍 Like the game if you had fun! 🔔 Join the group and follow for future updates! Follow - @the0nlyRN

Last updated by the developer 19 Oct 2025, 09:04 UTC.

0
playing (measured 10 Aug 2026, 20:36 UTC)
347,629
lifetime visits
94%
liked (518 👍 / 34 👎)
3,365
favourites (9.7 per 1k visits)
3 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD
99 R$
Boombox
50 R$
Owner
49 R$
VIP
25 R$
Flying Carpet
18 R$
Rainbow Slap Tool
15 R$
Speed Coil
10 R$
Slap Tool
8 R$
Hyper Laser Gun
7 R$
Sword
6 R$
Gravity Coil
6 R$
Admin
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome255,642 · 0.00% win
Completed! · progression9,605 · 0.00% win
You met the owner! · other1,476 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.