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draw things and turn into them ๐Ÿ–Œ๏ธ[tools!]

draw things and turn into them ๐Ÿ–Œ๏ธ[tools!]

A Roblox experience owned by elc..

Sandbox & buildingENdrawingsandboxuser-generated content

Draw Things and Turn Into Them ๐Ÿ–Œ๏ธ[tools!] is a sandbox-building experience created on 2023-02-03. The game has recorded 95,576,453 lifetime visits and 108,589 favorites. Currently, zero users are playing. The title holds a 66 percent like percentage. Players can draw custom tools and interact with user-generated content within the environment.

Description (written by the developer; not a statement by this register)

Newest: Added 10+ free layers In this game you can be anything you want with the power of drawing! You can now draw your own custom tools and fight people with them! If you are experiencing lag try hiding others or create a private server for free. Be aware of the fact that drawings in this game are user-generated. If any player is breaking the rules, you can press E near their character to hide them. Premium users get smoother drawing. "the possibilities are limitless, it's up to your imagination" blah blah

Last updated by the developer 29 Mar 2025, 18:17 UTC.

0
playing (measured 10 Aug 2026, 17:06 UTC)
95,576,453
lifetime visits
66%
liked (12,387 ๐Ÿ‘ / 6,356 ๐Ÿ‘Ž)
108,550
favourites (1.1 per 1k visits)
3 February 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
299 R$
+250 Layers
99 R$
Sound Player
65 R$
donation
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

6623 August 2026 โ€” 66 % liked2 September 2026 โ€” 66 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 65โ€“67 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:2066no change
23 Aug 2026, 13:1766first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.