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🧩TEAMWORK PUZZLES!🧩

🧩TEAMWORK PUZZLES!🧩

A Roblox experience owned by KzStudio.

PuzzleENcooperativepuzzle-solvingmultiplayer

Description (written by the developer; not a statement by this register)

Solve puzzles solo or team up with others to conquer new challenges. 🤩🌟 Choose from 1-player, 2-player, and even 3-player puzzles. 😁🧩 💫 How To Play: Coordinate with teammates to solve puzzles. Support each other to progress together! 🏆 Earn new Pets, Morphs, Titles, Emotes!!! and most importantly, Have Fun! 😂 🤩 Don't forget to show your love for the game by liking it! 🤩 Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Teamwork, Run, Victory, Win, Faster, Platformer, Easy, Puzzle, Pets, Puzzles.

Last updated by the developer 20 Feb 2025, 14:36 UTC.

0
playing (measured 11 Aug 2026, 06:37 UTC)
58,453
lifetime visits
69%
liked (154 👍 / 68 👎)
516
favourites (8.8 per 1k visits)
6 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands😱
999 R$
Magic Carpet
499 R$
Vip
399 R$
Impulse Grenade
299 R$
Custom Title
250 R$
Custom Run Speed
150 R$
Custom Jump Power
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome39,253 · 0.00% win
1 Puzzle Completed · progression30,829 · 0.00% win
3 Puzzles Completed! · progression10,885 · 0.00% win
5 Puzzles Completed! · progression6,144 · 0.00% win
Meet a Dev! · other846 · 0.00% win
10 Puzzles Completed! · progression682 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.