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Unknown Airbase v0.3.1a

Unknown Airbase v0.3.1a

A Roblox experience owned by Official Unknown Airbase.

SimulatorENmilitary aircraftflight simulationroleplay

Unknown Airbase v0.3.1a is a simulator experience created on 2023-02-06. It has accumulated 4,143,785 lifetime visits and 31,381 favorites. The title maintains a 58% like percentage. Currently, three users are playing. The description notes the project is closed due to lack of updates and ownership disappearance.

Description (written by the developer; not a statement by this register)

Unknown Airbase is an realistic flight game. Fly a variety of military aircraft, Fly around! , roleplay and explore the map, join our server to see new development leaks, events, updates and more! This project is closed by one of developers due to lack of updates & ownership disappearance.

Last updated by the developer 26 Dec 2025, 15:40 UTC.

3
playing (measured 10 Aug 2026, 20:38 UTC)
4,143,785
lifetime visits
58%
liked (6,904 👍 / 5,030 👎)
31,862
favourites (7.7 per 1k visits)
6 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:385first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Aircraft bundle, 1.
100 R$
F35 Advanced!
50 R$
M346 (PLANE GAMEPASS)
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

50 KILLS · progression0 · 0.00% win
500 KILLS · progression0 · 0.00% win
150 KILLS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked3 September 2026 — 58 % liked13 September 2026 — 58 % liked23 September 2026 — 58 % liked3 October 2026 — 58 % liked13 October 2026 — 58 % liked23 October 2026 — 58 % liked2 November 2026 — 58 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 03:1958no change
23 Oct 2026, 03:1858no change
13 Oct 2026, 03:1758no change
3 Oct 2026, 03:1658no change
23 Sept 2026, 03:1658no change
13 Sept 2026, 03:1558no change
3 Sept 2026, 03:0858no change
24 Aug 2026, 03:0758no change
14 Aug 2026, 03:0658first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.