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[LEGACY] INNER BLUE

[LEGACY] INNER BLUE

A Roblox experience owned by KEA2012.

OtherEN

Description (written by the developer; not a statement by this register)

Better version of this game releases this June! Join our group to stay up to date. v1.3

Last updated by the developer 2 Dec 2025, 16:43 UTC.

0
playing (measured 11 Aug 2026, 04:37 UTC)
254,251
lifetime visits
92%
liked (2,457 👍 / 227 👎)
15,981
favourites (62.9 per 1k visits)
7 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BLUE²
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to INNER BLUE! · welcome164,777 · 100.0% win
The More You Know · other43,947 · 0.00% win
Psychological Hegemony · other7,491 · 0.00% win
Nyctophobia · other5,281 · 0.00% win
Awesome! Now what...? · other4,660 · 0.00% win
First time? · welcome3,170 · 0.00% win
SCHOOLED · other2,036 · 0.00% win
Krabb · other33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.