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GODSHARD (Closed Combat)

GODSHARD (Closed Combat)

A Roblox experience owned by Rift Arts.

Fighting & PvPENcombatfantasyalpha

Description (written by the developer; not a statement by this register)

Hello all! This experience will be closed until our ALPHA release, thank you for your feedback. Controls W/A/S/D - Movement Left Ctrl- Shift Lock Shift- Toggle Sprint H- Quick Toggle Hitboxes G- Open Inventory (Navigate to Inventory from there and click on the Face / Magic Circle to equip spells / weapons) 1/2/3- Equip Weapon 1/2/3 Space- Jump Weapon Controls (Only available when holding a weapon) M1- Initiate Light Combo Hold M1- Initiate Heavy Attack M2 While in Windup of Swing- Mixup Attack M2- Block Q/E- Spell 1 / 2 R- Heal (Requires 50% Blood, Blood passively restores after 7.5 seconds of not being in combat) Space- Roll (has invincibility frames) F- Parry Opponent B- Unequip Weapon V- Execute Downed Opponent Tap C- Short Dash (Uses 50% of the bar at the bottom of your screen) Hold C- Long Dash (Uses 100% of the bar at the bottom of your screen)

Last updated by the developer 12 Aug 2026, 01:48 UTC.

0
playing (measured 12 Aug 2026, 09:02 UTC)
8,162
lifetime visits
94%
liked (59 👍 / 4 👎)
63
favourites (7.7 per 1k visits)
8 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:020first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9417 August 2026 — 94 % liked27 August 2026 — 94 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:4794no change
17 Aug 2026, 13:4694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.