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🤖Escape Captain Droid's Spaceship! (Story Obby)

🤖Escape Captain Droid's Spaceship! (Story Obby)

A Roblox experience owned by Bouncing Obbies.

ObbyENstory-drivenrobot themelevel-saving

Description (written by the developer; not a statement by this register)

❗You have been captured by the giant robot, Captain Droid, and sent to his Spaceship's prison. But suddenly... a rabbit is here to save you? Can you escape the clutches of Captain Droid with the help of Yanyu in this all new obby "🤖Escape Captain Droid's Spaceship! (Story Obby)".❗ ❗❗IF YOU ARE HAVING TROUBLE WITH A LEVEL AND ARE USING A UNIQUE BODY STYLE, WE RECOMMEND YOU CHANGE IT❗❗ 💾There is Level-Saving!💾 If you encounter any bugs, rejoining should work! Post any bugs by messaging the creator or posting in group wall, I am known to break games easily 💔 All music is credited, royalty free, or original. ♾️ Like👍 & favorite⭐ for more obbies! https://www.roblox.com/groups/16963394/Bouncing-Obbies#!/about

Last updated by the developer 28 Jan 2026, 20:16 UTC.

0
playing (measured 12 Aug 2026, 20:34 UTC)
16,120
lifetime visits
88%
liked (92 👍 / 13 👎)
194
favourites (12.0 per 1k visits)
9 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Flying Carpet!
400 R$
Rainbow Coil!
350 R$
Fruit of Immortality!
300 R$
Flying Cloud!
250 R$
Gravity Coil!
175 R$
Double Jump Boots!
175 R$
Speed Coil!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winners! · progression739 · 0.00% win
🎞️ · other285 · 0.00% win
Platinum Fist · progression71 · 0.00% win
One-Punch · progression15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8816 August 2026 — 88 % liked25 September 2026 — 88 % liked16 August 202625 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 17:2288no change
16 Aug 2026, 16:5188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.