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[EVENT] Chaos Resistance 💥

[EVENT] Chaos Resistance 💥

A Roblox experience owned by Chaotic Development Studio.

Tower defenseENzombie raidstower defenseevent

Description (written by the developer; not a statement by this register)

🗡️ Challenge up to 5 gamemodes of zombie raids, getting stronger each wave! 💰 Get Tokens by playing in said gamemodes! 🗝️ Unlock stronger units like Exterminator, with Tokens! 👾 Participate in events, challenging new types of enemies! Do not buy any gamepasses (except Limited Tower Offers) for now, as you will waste your money. Inspired by Tower Defense Simulator and other similar games. Tags: Tower Defense, TD, Strategy, Chaos, Defense, CTD, Chaos Tower Defense

Last updated by the developer 17 Aug 2026, 10:28 UTC.

0
playing (measured 17 Aug 2026, 10:46 UTC)
2,310
lifetime visits
95%
liked (19 👍 / 1 👎)
26
favourites (11.3 per 1k visits)
9 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

A chaotic beginning! · welcome308 · 0.00% win
The Key to Survival · progression51 · 0.00% win
Interrupted Snowstorm · progression29 · 0.00% win
Retro D-Day Avoided · other7 · 0.00% win
Scorching Finale - Night III · progression6 · 0.00% win
Where It All Began - Night I · progression5 · 0.00% win
Korblox Punisher · progression4 · 0.00% win
A Battle To Remember · progression3 · 0.00% win
Unexpected Encounter - Night II2 · 0.00% win
Dark Winged Calamity1 · 0.00% win
Destiny's Falling Behind0 · 0.00% win
Handled by Experts0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.