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[⭐UPD] Merging Masters! 🏆

[⭐UPD] Merging Masters! 🏆

A Roblox experience owned by Turtle TM.

SimulatorENpet hatchingmerge mechanicssimulator

Merging Masters! is a simulator experience created on February 11, 2023. The game has recorded 4,877,525 lifetime visits and 24,334 favorites. It maintains a 95% like percentage. Currently, zero users are playing. The title includes update and trophy emojis in its name.

Description (written by the developer; not a statement by this register)

⭐LIKE and FAVORITE for FREE HUGE PET Gifts! 👍 🏆 Welcome to Merging Masters! 🏆 💰 Merge blocks to get coins and gems! Start Hatching Pets! 🐱 Hatch Eggs and collect pets! Hatch Secret Pets! HUGE PETS! 🪐 Unlock new areas with coins! 🍀 Get Lucky, Hatch SECRET Pets! Inspired By: Free Hatchers (SHX) Bubblegum Simulator (BGS) Challenges: 😱 Will you hatch a HUGE pet, or even a TITAN pet?! Good luck Hatching Pets! 🤔 What's the biggest block you can merge, will you pass 2048?! 🏆 Will you get on the leaderboards?! Become the best Merger! Get Merging! What is the best block you can craft? Good luck Hatching Eggs! Hatch a HUGE Pet! This game is a Merging Simulator but also a Pet Hatching Game! Can you collect all pets? 🏆Get a FREE Private Server! Blocks in them will SAVE! 🏆You can AUTO HATCH with NO AUTOCLICKER and not be kicked for idle 20 minutes! ⭐ Join the Developer Group for a FREE [Fan] Chat Tag! ⭐

Last updated by the developer 2 Feb 2026, 00:27 UTC.

0
playing (measured 10 Aug 2026, 15:09 UTC)
4,877,525
lifetime visits
95%
liked (20,293 👍 / 1,010 👎)
24,317
favourites (5.0 per 1k visits)
11 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INSANE LUCK!
700 R$
Super Lucky!
500 R$
x8 Hatch!
400 R$
+3 Pets Equip
350 R$
Lucky!
300 R$
Fast Hatch
250 R$
+300 Pet Inventory
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Merging Masters! · welcome876,191 · 0.00% win
The Desert · other514,776 · 0.00% win
The Arctic · other446,937 · 0.00% win
The Mines · progression408,508 · 0.00% win
The Nether · progression382,977 · 0.00% win
The Jungle · progression368,170 · 0.00% win
The Aether · other348,602 · 0.00% win
The Void · other328,475 · 0.00% win
The Neon Forest · other301,062 · 0.00% win
The Neon City · other247,910 · 0.00% win
The Neon Cave · other127,111 · 0.00% win
The Hive · other90,432 · 0.00% win
The Monochrome City · other43,633 · 0.00% win
Candyland · other18,827 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:4995no change
24 Aug 2026, 01:4895no change
14 Aug 2026, 01:4795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.