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Apex Motorsport 2

Apex Motorsport 2

A Roblox experience owned by Unhinged Interactive.

RacingENsimulationcarstracks

Apex Motorsport 2 is a Roblox experience in the racing genre, created on February 11, 2023. The game has accumulated 9,106,899 lifetime visits and 37,024 favorites. Currently, zero users are playing. The title holds a 72 percent like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Apex Motorsport 2 is a realistic racing simulation that puts you behind the wheel of iconic cars on the world's most legendary tracks, past and present. Experience authentic driving and immersive racing action. Unhinged Interactive 2025

Last updated by the developer 4 Jan 2026, 05:01 UTC.

0
playing (measured 10 Aug 2026, 21:30 UTC)
9,106,899
lifetime visits
72%
liked (6,129 👍 / 2,439 👎)
37,001
favourites (4.1 per 1k visits)
11 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Road A
99 R$
Very Important Person [VIP]
49 R$
Safety Car
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Apex Motorsport 2 · welcome4,142,110 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0172no change
23 Aug 2026, 21:0072no change
13 Aug 2026, 20:5372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.