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The Karma Stadium Tour

The Karma Stadium Tour

A Roblox experience owned by KB Productions..

RoleplayENTaylor Swiftconcert simulationmusic

The Karma Stadium Tour is a roleplay experience created on 2023-02-11. It has recorded 1,120,018 lifetime visits and 4,570 favorites. The experience holds an 80% like percentage. Currently, zero users are playing. The description highlights a Taylor Swift concert theme with visuals and costumes. Assets are noted as protected by IPR.

Description (written by the developer; not a statement by this register)

Welcome to the Karma Stadium Tour, A Taylor Swift concert experience like no other! Get ready to join Taylor on a musical journey through her biggest hits and latest chart-toppers. With stunning visuals, dazzling costumes, and electrifying performances, this is a show you won't want to miss! Join our group for access to the control room : https://www.roblox.com/groups/11812840/KB-Productions#!/about --- All assets in this game are protect with IPR which means that any content or assets that are leaked, exploited or used in other projects besides this one is strictly prohibited. This game was Developed / Includes assets by: foreverbxca, 3lIssfu1, Winx_Tecna634, & thiinklater. Full credits listed inside the game. ---

Last updated by the developer 17 Apr 2026, 19:03 UTC.

0
playing (measured 10 Aug 2026, 14:33 UTC)
1,120,018
lifetime visits
80%
liked (1,227 👍 / 300 👎)
4,558
favourites (4.1 per 1k visits)
11 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
130 R$
Teleporter
75 R$
Camera Operator
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[KB] Met the Owner! · social427 · 0.00% win
[KB] Met the Co-Owner! · social56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked23 September 2026 — 80 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 17:2280no change
14 Aug 2026, 14:3580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.