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The Trolley Game

The Trolley Game

A Roblox experience owned by Koobillion Games.

SimulatorENethical dilemmastrolley problemdecision making

The Trolley Game is a simulator experience created on 2023-02-11. It has accumulated 11,677,000 lifetime visits and 100,805 favorites. Currently, 8 players are active. The game holds a 91% like percentage. It features ethical scenarios with twists, inspired by Absurd Trolley Problems.

Description (written by the developer; not a statement by this register)

Welcome to The Trolley Game. ❗ You will be given different ethical scenarios, but with a twist. What decision will you make? 💖 Be sure to like the game <3 ⭐ Game Inspired By and Maps Based On Absurd Trolley Problems

Last updated by the developer 7 Jun 2026, 21:09 UTC.

8
playing (measured 10 Aug 2026, 19:46 UTC)
11,677,000
lifetime visits
91%
liked (52,686 👍 / 5,487 👎)
100,819
favourites (8.6 per 1k visits)
11 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

meme pass
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1891no change
13 Aug 2026, 19:1791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.