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The Trolley Game

The Trolley Game

A Roblox experience owned by Koobillion Games.

SimulatorENethical dilemmastrolley problemdecision making

The Trolley Game is a simulator experience created on 2023-02-11. It has accumulated 11,677,000 lifetime visits and 100,805 favorites. Currently, 8 players are active. The game holds a 91% like percentage. It features ethical scenarios with twists, inspired by Absurd Trolley Problems.

Description (written by the developer; not a statement by this register)

Welcome to The Trolley Game. ❗ You will be given different ethical scenarios, but with a twist. What decision will you make? 💖 Be sure to like the game <3 ⭐ Game Inspired By and Maps Based On Absurd Trolley Problems

Last updated by the developer 7 Jun 2026, 21:09 UTC.

8
playing (measured 10 Aug 2026, 19:46 UTC)
11,677,000
lifetime visits
91%
liked (52,792 👍 / 5,504 👎)
100,891
favourites (8.6 per 1k visits)
11 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

meme pass
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:3691no change
12 Oct 2026, 19:3391no change
2 Oct 2026, 19:3091no change
22 Sept 2026, 19:2191no change
12 Sept 2026, 19:2191no change
2 Sept 2026, 19:1991no change
23 Aug 2026, 19:1891no change
13 Aug 2026, 19:1791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.