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[IMPACT] Striker Odyssey

[IMPACT] Striker Odyssey

A Roblox experience owned by oPassionX.

SportsENsoccersportsmultiplayer

[IMPACT] Striker Odyssey is a sports experience created on 2023-02-12. It has recorded 32,072,667 lifetime visits and holds 54,234 favorites. The title maintains an 89% like percentage. Currently, zero users are playing. The game supports PC and mobile platforms.

Description (written by the developer; not a statement by this register)

Nothing should bring you more joy than your own goals. Live only for that glorious moment. And if you can’t…then you’re no striker at all. CONTROLS M - Menu N - Emotes LMB - Shoot/Use Skill RMB - Take The Ball From Other Player Q - Tackle E - Pass R - Header T - Lob Pass F - Heel Pass B - Switch Skill Direction (Optional in settings) H - Pass Ping Z,C,X,V - Dribbling Left,Right,Back, Forward SHIFT - Run ALT - Shiftlock PC/Mobile support

Last updated by the developer 18 Jun 2026, 01:41 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
32,072,667
lifetime visits
89%
liked (42,442 👍 / 5,488 👎)
54,201
favourites (1.7 per 1k visits)
12 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Spins
749 R$
2x EXP
749 R$
Training Room
499 R$
2x Yen
499 R$
Customization Pack
399 R$
Aura Changer
349 R$
Fast Spin
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8923 August 2026 — 89 % liked2 September 2026 — 89 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3189no change
23 Aug 2026, 15:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.