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[IMPACT] Striker Odyssey

[IMPACT] Striker Odyssey

A Roblox experience owned by oPassionX.

SportsENsoccersportsmultiplayer

[IMPACT] Striker Odyssey is a sports experience created on 2023-02-12. It has recorded 32,072,667 lifetime visits and holds 54,234 favorites. The title maintains an 89% like percentage. Currently, zero users are playing. The game supports PC and mobile platforms.

Description (written by the developer; not a statement by this register)

Nothing should bring you more joy than your own goals. Live only for that glorious moment. And if you can’t…then you’re no striker at all. CONTROLS M - Menu N - Emotes LMB - Shoot/Use Skill RMB - Take The Ball From Other Player Q - Tackle E - Pass R - Header T - Lob Pass F - Heel Pass B - Switch Skill Direction (Optional in settings) H - Pass Ping Z,C,X,V - Dribbling Left,Right,Back, Forward SHIFT - Run ALT - Shiftlock PC/Mobile support

Last updated by the developer 18 Jun 2026, 01:41 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
32,072,667
lifetime visits
89%
liked (42,439 👍 / 5,487 👎)
54,138
favourites (1.7 per 1k visits)
12 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Spins
749 R$
2x EXP
749 R$
2x Yen
499 R$
Training Room
499 R$
Customization Pack
399 R$
Aura Changer
349 R$
Fast Spin
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8923 August 2026 — 89 % liked2 September 2026 — 89 % liked2 October 2026 — 89 % liked12 October 2026 — 89 % liked22 October 2026 — 89 % liked23 August 202622 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3889no change
12 Oct 2026, 15:3789no change
2 Oct 2026, 15:3689no change
2 Sept 2026, 15:3189no change
23 Aug 2026, 15:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.