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[RONIN REWORK + VANGUARD] Glerfungle Hangout

[RONIN REWORK + VANGUARD] Glerfungle Hangout

A Roblox experience owned by Glerfungle Studios.

AdventureENfantasyroguelikepermadeath

Description (written by the developer; not a statement by this register)

>> This game is not very difficult with some hand holding. Enter at your own risk. << Glerfungle Hangout is a fantasy game with roguelike elements. The game revolves around a permadeath mechanic, where each of your characters will have but a few lives before they die forever. You'll pass down some pieces of yourself to your heir, who'll become your next character. Players will progress by learning new abilities and trying to best their previous characters. Forge houses with your friends to take control of cities, or stick it out alone. Tackle injuries, diseases, and trauma as you struggle to survive in this testament to pain. Developed by: Kyuro Huge Inspiration from Monad Studios A game by Glerfungle Studios.

Last updated by the developer 1 Jan 2025, 18:47 UTC.

0
playing (measured 12 Aug 2026, 13:49 UTC)
1,459
lifetime visits
78%
liked (7 👍 / 2 👎)
9
favourites (6.2 per 1k visits)
13 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Dueling Servers
100 R$
Name Choice
50 R$
Mana Color Choice
35 R$
Voice Stones
20 R$
Respect Emote Pack
15 R$
Disrespect Emote Pack
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Edict · other2 · 0.00% win
Ultra Class · progression0 · 0.00% win
Super Class · progression0 · 0.00% win
World Traveller · progression0 · 0.00% win
Uber Class · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.