MooBlox.io 2
A Roblox experience owned by </Forbid!>.
SurvivalENsurvivalbase-buildingresource-gathering
Description (written by the developer; not a statement by this register)
MooBlox.io 2 is a challenging a game about gathering resources and building a village. Hit trees and rocks to collect wood and stones. You can use those resources to build walls and windmills. Another popular a game created by that a group following the player and his or her adventure to greatness. Surviving in the rough Biomes like the Sea, Desert, or River is not an easy feat, and will require all of your Resources and knowledge. Build a shelter to withstand barrages of enemy attacks or form weapons of your own to ransack other villages for precious resources. Rise to the top of the Ranks as you gather pounds of raw Gold.
Last updated by the developer 4 Dec 2024, 15:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.