Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🌟Pick The Right Path For Admin Obby

🌟Pick The Right Path For Admin Obby

A Roblox experience owned by HAHA! Games.

ObbyENAdmin ObbyGuessing GameParkour

🌟Pick The Right Path For Admin Obby is an obby experience created on 2023-02-14. It has accumulated 67,226,777 lifetime visits and 2,914,517 favorites. The game holds a 74% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Pick The Right Path For Admin Obby 🌟 Tags: Obby, Parkour, Fun, Easy, Line, Guess, Colorful, Parkour Obby, Platformer Obby, Path, Pick, Correct, Poppy, Playtime, Baldi, Rat

Last updated by the developer 23 Feb 2026, 12:55 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
67,226,777
lifetime visits
74%
liked (20,565 👍 / 7,250 👎)
2,913,801
favourites (43.3 per 1k visits)
14 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become ADMIN
1,000 R$
Flying Rainbow Carpet
699 R$
Jetpack
499 R$
ROCKET LAUNCHER
395 R$
FLYING CLOUD
349 R$
Laser Gun
349 R$
ONE HIT DEADLY SWORD [ARENA ONLY!]
299 R$
Machine Gun
259 R$
Body Swap Potion
200 R$
Radio (Boombox)
159 R$
Speed Bunny Pet
150 R$
Ultra Coil
149 R$
GRAVITY COIL (JUMP BOOST)
119 R$
Rainbow Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome36,133,268 · 66.7% win
Finished! · progression9,254,819 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7423 August 2026 — 74 % liked2 September 2026 — 74 % liked12 September 2026 — 74 % liked22 September 2026 — 74 % liked2 October 2026 — 74 % liked22 October 2026 — 74 % liked1 November 2026 — 74 % liked23 August 20261 November 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:0774no change
22 Oct 2026, 14:0574no change
2 Oct 2026, 14:0374no change
22 Sept 2026, 14:0274no change
12 Sept 2026, 13:5374no change
2 Sept 2026, 13:5174no change
23 Aug 2026, 13:4774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.