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[👹 HIDDEN BACKROOMS] Fede Vigevani's House 3

[👹 HIDDEN BACKROOMS] Fede Vigevani's House 3

A Roblox experience owned by Club Misterio Roblox.

RoleplayESYouTuber IPRoleplayHorror

[👹 HIDDEN BACKROOMS] Fede Vigevani's House 3 is a roleplay experience created on 2023-02-15. It records 39,509,478 lifetime visits and 4,627,701 favorites. Currently, 206 players are active. The experience holds an 84% like percentage. It is developed by NIKITO GAMES and features locations inspired by YouTuber Fede Vigevani.

Description (written by the developer; not a statement by this register)

👋 Welcome to Casa de Fede Vigevani 3 ❤️ Give it a LIKE for more updates! 🤝 FREE SERVERS! 🔵 Explore the entire experience and visit locations inspired by the famous house of Fede Vigevani, a YouTuber with +75 MILLION subscribers. 🔵 🛑 ROLEPLAY GAME 🛑 ✅ Invite your friends to enjoy the game more. -------------------- 🔔 JOIN FOR MORE UPDATES: https://www.roblox.com/es/communities/35671457/Club-Misterio-Roblox#!/about 🔥 The first game by Fede Vigevani to make Admin Abuse. ⭐ Official Nikito Game 🎮 Developed by NIKITO GAMES ❤️ Thank you for being part of this community. -------------------- 🔴 All rights to original content belong to Fede Vigevani.

Last updated by the developer 21 Aug 2026, 20:46 UTC.

63
playing (measured 22 Aug 2026, 07:50 UTC)
40,004,071
lifetime visits
84%
liked (9,629 👍 / 1,835 👎)
5,202,321
favourites (130.0 per 1k visits)
15 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6368537410 August 2026 — 238 players21 August 2026 — 660 players21 August 2026 — 665 players21 August 2026 — 597 players21 August 2026 — 645 players22 August 2026 — 685 players22 August 2026 — 632 players22 August 2026 — 609 players22 August 2026 — 434 players22 August 2026 — 315 players22 August 2026 — 258 players22 August 2026 — 142 players22 August 2026 — 63 players10 August 202622 August 2026
13 measurements spanning 12 days, net -175. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5063-79
22 Aug 2026, 06:50142-116
22 Aug 2026, 05:50258-57
22 Aug 2026, 04:50315-119
22 Aug 2026, 03:50434-175
22 Aug 2026, 02:50609-23
22 Aug 2026, 01:50632-53
22 Aug 2026, 00:50685+40
21 Aug 2026, 23:50645+48
21 Aug 2026, 22:50597-68
21 Aug 2026, 21:50665+5
21 Aug 2026, 20:54660+422
10 Aug 2026, 14:03238first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👹 OP] ¡Vuela por todo el Mapa!
399 R$
[👹 OP] ¡Taser de ALFASOLDADO!
299 R$
[👹 OP] ¡Latigo de ALFA!
250 R$
[👹 OP] ¡Bate de ARENOVITZZ!
250 R$
CONTROLAR SIMULACION
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played for the first time! · welcome15,203,816 · 99.7% win
You joined the group! · social82,313 · 0.00% win
You met Fede Vigevani! · other122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8421 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked22 September 2026 — 84 % liked2 October 2026 — 84 % liked12 October 2026 — 84 % liked22 October 2026 — 84 % liked1 November 2026 — 84 % liked21 August 20261 November 2026
20 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:0784no change
22 Oct 2026, 15:0584no change
12 Oct 2026, 15:0384no change
2 Oct 2026, 15:0284no change
22 Sept 2026, 15:0184no change
12 Sept 2026, 14:5384no change
2 Sept 2026, 14:5184no change
23 Aug 2026, 14:4684no change
22 Aug 2026, 07:5084no change
22 Aug 2026, 06:5084no change
22 Aug 2026, 05:5084no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

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30 October 2026
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23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026
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21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.